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>>2007 Girls Basketball
Rules>>
2007
GIRLS BASKETBALL RULES (SCHOOL)
ELIGIBLE
PLAYERS
- No player can participate
in a Think Detroit PAL sponsored game without having a completed
registration form on file at Think Detroit PAL.
- A team forfeits a game
when an unregistered player participates.
- All rosters are locked
as of October 20 th. .
- A player participating
on a school team must be a current student at that school.
- Any 5 th or 6 th grader
may participate in the Varsity Division; however, no 7 th or
8 th grader may participate in the Junior Varsity Division.
Players cannot play on two different teams in the Think Detroit
PAL league.
- Varsity players are
ineligible if they turn 15 before September 1, 2006. Junior
Varsity players are ineligible if they turn 13 before September
1,2006.
- It is highly recommended,
but not mandatory that all players play in every league game.
- If a child is promoted
during the season, they are to remain on the team they began
the season with.
Equipment
- All players must wear
team uniforms. Jerseys must be tucked into shorts.
- All jewelry must be
removed for each game. A technical foul will result if this
rule is violated. This includes rubber bands.
- All players are highly
encouraged to wear mouth guards.
Time
- Each half will be 16
minutes in length. The clock shall run continuously with the
exception of time-outs, official time-outs, and technical fouls
until the final 2 minutes of each half. Within 2 minutes, the
clock will stop with every stoppage of play.
- Overtime periods shall
be 3 minutes in length. Clock will stop with every stoppage
of play within 1 minute left in the overtime period. Each team
shall receive 1 additional timeout per overtime.
- There will be a 7-minute
intermission at halftime. If both teams have cheerleaders, there
will be a 10 minute halftime. Each cheer team can cheer a maximum
of 3 minutes.
Rules
of Play
- Each team must have
5 players to begin a game. A team forfeits a game if it lacks
the minimum number of players 15 minutes after its scheduled
game time.
- Each team must play
5 players at all times, unless a teams eligible players are
reduced due to injury or fouls, in which case the team may continue
playing with 4 players.
- There is no pressing
during JV games. If a team is leading by more than 20 points,
pressing is not allowed in the Varsity Division.
- Each team is allowed
2 full timeouts (60 seconds) and 1 30-second timeout per half.
- Teams may make substitutions
only after the referee stops play and signals the player to
enter.
- Official score will
be kept at the scorer's table. Each team is also responsible
for keeping their own score to ensure uniformity with the official
scorekeepers.
- A player shall be disqualified
from the game once she has her 5 th foul or 2 technical fouls.
- Shooting fouls result
in 2 free throws.
- Once a team has accumulated
7 team fouls, the opposing team will shoot a 1-and-1 free throw
bonus (unless it's a shooting foul). On the 10 th team foul
and each foul thereafter, each foul will result in 2 free throw
attempts.
- ALL technical fouls
will result in 2 free throws and possession of the ball. Technical
fouls also count as personal and team fouls.
Sportsmanship
- Fighting is prohibited.
Any violation of this rule will result in a technical foul and
the offending player(s) shall be removed from the game without
warning. If a player is removed for fighting, they will not
be permitted to participate in the next league game. Any player
removed from 2 games for fighting shall be disqualified from
the league.
- Profanity is prohibited.
The first violation shall result in a warning to the offending
team. A subsequent violation for any person or coach on that
team shall result in a 2-shot technical foul.
- Coaches and players
from each team must shake hands after every game.
- Teams must clean up
their bench area before leaving the gym!
General
1.
If a basketball or league rule is not listed above, Think Detroit
PAL uses MHSAA rules as a back up.
2.
The commissioner makes the final determination regarding interpretation
of rules.
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